Custom input mapping, tweaks and optimizations
So, version 1.39 of Donut Dodo has landed!
What does that mean?
Well, besides some minor tweaks and optimizations, this update mostly addresses some input mapping issues that certain players have been reporting. While the default setup works fine for most, some controls could get inverted when using multicade cabinets or zero latency adapters and other such goodies.
Since it is impossible to pre-define inputs for every configuration under the sun, and to provide as much flexibility as possible, custom input mapping has now been implemented for both keyboard and digital controller inputs.
You can now find these custom settings in the options menu.
That’s it for now.
Thanks to all of you for playing Donut Dodo!
Files
Get Donut Dodo - RetroPie Edition
Donut Dodo - RetroPie Edition
Also great on PortMaster compatible devices!
Status | Released |
Author | pixel games SARL-S |
Genre | Platformer |
Tags | anbernic, Arcade, chiptune, High Score, pi, portmaster, powkiddy, raspberry, Retro, Score Attack |
Languages | English |
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